200byteDemoChallenge!

BlitzMax Forums/BlitzMax Programming/200byteDemoChallenge!

H&K,

I'd be more inclined to participate in something like this:

* Create an arcade/action game using only the BRL.GLMax2D framework, and no external media files, that has a nodebug EXE compile <256KB.

But in principle I agree that having an ongoing forum or thread dedicated to these types of challenges is a good idea: they’re fun and beneficial to the community.