H&K,
I'd be more inclined to participate in something like this:
* Create an arcade/action game using only the BRL.GLMax2D framework, and no external media files, that has a nodebug EXE compile <256KB.
But in principle I agree that having an ongoing forum or thread dedicated to these types of challenges is a good idea: they’re fun and beneficial to the community.
I'd be more inclined to participate in something like this:
* Create an arcade/action game using only the BRL.GLMax2D framework, and no external media files, that has a nodebug EXE compile <256KB.
But in principle I agree that having an ongoing forum or thread dedicated to these types of challenges is a good idea: they’re fun and beneficial to the community.