eek, neat!
Actually, I was searching the net for pseudo-code for all these classic demoscene effects for my own under-construction script-based texture generator. There's not much to find tho. I'm looking for stuff like drawing filled triangles -antialiased-, mapping a texture of any size onto a tunnel, mapping a texture of any size onto a sphere, make a phongshaded sphere, etc. etc. those kinda things.. a lot of the rest I already have. :P
Are there any links with pseudocode for all kinda classic 2d and semi-3d effects? (not just pages explaining effects visually, or in context of some modellere, but really with understandable pseudocode)
Actually, I was searching the net for pseudo-code for all these classic demoscene effects for my own under-construction script-based texture generator. There's not much to find tho. I'm looking for stuff like drawing filled triangles -antialiased-, mapping a texture of any size onto a tunnel, mapping a texture of any size onto a sphere, make a phongshaded sphere, etc. etc. those kinda things.. a lot of the rest I already have. :P
Are there any links with pseudocode for all kinda classic 2d and semi-3d effects? (not just pages explaining effects visually, or in context of some modellere, but really with understandable pseudocode)