I feel more for a 512byte source compo orso .. :P
Stuff like Graphics 320,240 eats away 16 precious bytes already, and since BMax Line became DrawLine, Rect became DrawRect etc., so it's really some of these long functions that kill the potention.
Stuff like Graphics 320,240 eats away 16 precious bytes already, and since BMax Line became DrawLine, Rect became DrawRect etc., so it's really some of these long functions that kill the potention.