Darn programmers block thing. Remember: it's the thing you want to do, you don't HAVE to do it.
Foliage stuff is looking great. Probably the rock texture is a lil blury when close to the camera. Think about to use motion blur on the screen edges. (probably based on a quad made of 4 tris with a shared transparent center vertex, as seen in the archives). Probably add bloom filters. Tho, too much filter stuff may slow it down unbearably.
One further thing is the street. it would look better if you'd use a couple of curved textures, instead of the straight one.
Of course, it's a darn hard competition out there, with todays road games. But yours is looking already pretty good.
Foliage stuff is looking great. Probably the rock texture is a lil blury when close to the camera. Think about to use motion blur on the screen edges. (probably based on a quad made of 4 tris with a shared transparent center vertex, as seen in the archives). Probably add bloom filters. Tho, too much filter stuff may slow it down unbearably.
One further thing is the street. it would look better if you'd use a couple of curved textures, instead of the straight one.
Of course, it's a darn hard competition out there, with todays road games. But yours is looking already pretty good.