Camera question

Blitz3D Forums/Blitz3D Beginners Area/Camera question

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Just played around a bit, I don't really know if this will help much, but replacing the

RotateEntity camera,Sin(MilliSecs()*.05)*.5,0,Sin(MilliSecs()*.05)*.5

with

TurnEntity camera, Sin(MilliSecs()*.05)*.0075, 0, Sin(MilliSecs()*.05)*.0075

seems to give about the same rocking motion, while allowing the mouse look.