Code demonstrating the collisions (I think) issue: NightPlains01.zip - 990kb approx.
Move while rapidly clicking the right mouse button:
* BlitzMax + MiniB3d version - some noticeable 'stuttering' in all modes (debug/release/windowed/full-screen).
* Blitz3D version (included) - no ‘stuttering’ even though it’s architecturally very similiar. Media is the same.
Perhaps the issue is not MiniB3d’s fault, but rather BlitzMax or OpenGL? Or I’ve done something stupid?
Move while rapidly clicking the right mouse button:
* BlitzMax + MiniB3d version - some noticeable 'stuttering' in all modes (debug/release/windowed/full-screen).
* Blitz3D version (included) - no ‘stuttering’ even though it’s architecturally very similiar. Media is the same.
Perhaps the issue is not MiniB3d’s fault, but rather BlitzMax or OpenGL? Or I’ve done something stupid?