gile[s] 2.0 Alpha 1

Miscellaneous Forums/Blitz Showcase/gile[s] 2.0 Alpha 1

I can second that issue with the user's viewpoint continuing to move although an arrow key is not being pressed.

To be honest, I don't much care for the new style of moving the user's viewpoint - on starting to press an arrow key and then moving the mouse, the viewport angle often flicks away abruptly. Also couldn't locate how to adjust cam movement speed.

LWO import. Won't import v5 objects. Probably to be expected though.

I'm also having trouble simply getting an imported 3ds to actually LM. I've set one omni lightsource nearby, infinite, set all materials to use a 1024x1024 lm, shadows on. It renders, but there's no change on-screen andf the LM is all black. Need to do some more testing.