OpenGL Help?

BlitzMax Forums/BlitzMax OpenGL Programming/OpenGL Help?

Its worth looking at quats too, very good for turning in more than 2 axes and also for slerping ( a kind of smooth turn from one facing to another )

the OpenGL RED books is an essential read!

and you might want to look inside one of the less over bloated engines like irrlicht too

and closer to home, have a look at minib3d, although purely eular and matrix based its still eminently usable and is bound to show you a thing or too...
(and its opengl!)