a) MAC is not a game platform, by itself or by the perception the users has, and that's something that says Apple, not me. That's the reason because 99% of games in the market have not a MAC version. Simple. Regarding the point about indie developers, could be, I've not the certain about that you say, but getting as reference this point, the potential market is PC, just taking into account the number of units sold and the standarization of this platform.
b) to be honest, I've not checked MAC prices since the last year, I guess today will be not very different..., and yes, they are expensive computers according to its power, config capabilities, price of hardware... -expensive- or -very expensive- if we compare them with PCs.
b) to be honest, I've not checked MAC prices since the last year, I guess today will be not very different..., and yes, they are expensive computers according to its power, config capabilities, price of hardware... -expensive- or -very expensive- if we compare them with PCs.
Geez ... this is why I don't bother arguing Mac vs PC anymore. All of that text is ignorance. Pure ignorance.