I think I'll stick with it as-is (standard chase cam from above that can be tilted up and down). It's a bit like Mario 64 and most 3d platformers.
I like the idea of glowing objects... I wonder if I can do this in a better way than simply flashing it with EntityColor.
I like the idea of glowing objects... I wonder if I can do this in a better way than simply flashing it with EntityColor.