How do you access Definitions in precompiled .lids

BlitzMax Forums/BlitzMax Programming/How do you access Definitions in precompiled .lids

Do I need to make the tutorial a little more clear - the .cpp file is meant to be created in same folder as the .bmx. From maxide go new file, save as .cpp, paste code from tutorial, save again, go to .bmx file, build and run
No, your tutorial is working on the assumtion that you have access to/are writting both the decleration and definition of the functions.
What I was trying to use it for was a situation were I had the declerations, but the actual definitions were precompiled. So if I follow your tut, I get the "Unable to find definition" error
Apart from the fact I was tring to use your example to do a different thing, its a good tutorial.
(The .c or .cpp problem, was just cos I was being lazy, and didnt think Bmax that clever)

@Gab,
I dont think That there is any class hierarchy, as the presenation is only fucntions.
or "usually manage without too" how?