this is a small function from a 'ModuleManager' I'm currently writing (to get my head a bit free from minib3d)
Maybe this will help you.
Function BuildModule(MName:String = "" , Opt:Int = 2) Local Exec:String = "bmk makemods " Select Opt Case 0 Exec:+"-r " Case 1 Exec:+"-d " Case 2 Exec:+ "-a " Case 3 End Select Local Process:TProcess = CreateProcess(Exec + MName,HideConsole) SetTextAreaText(Output,"") AddTextAreaText(Output , "Starting ...~n") AddTextAreaText(Output , Exec + MName+"~n") AddTextAreaText(Output , "Process Handle : " + Process.Handle + "~n"+"----------------------------------------------~n") RedrawGadget(OutPut) Local Lines:Int = 3 Local ErrorMsg:String = "" While Process.Status() PollSystem If Process.Pipe.ReadAvail() Then Local Line:String = Process.Pipe.ReadLine().Trim() If Line <> "" Then AddTextAreaText(Output , Line + "~n") Lines:+1 EndIf EndIf If Process.err.ReadAvail() Then Local Line:String = Process.err.ReadLine().Trim() If Line <> "" Then ErrorMsg:+Line+"~n" AddTextAreaText(Output , "Error : " + Line + "~n") Lines:+ 1 FormatTextAreaText(Output,190,20,20,0,Lines,1,TEXTAREA_LINES) EndIf EndIf Wend AddTextAreaText(Output , "~nProcess terminated") If ErrorMsg <> "" Then Notify(ErrorMsg) Else Notify("Build Succesfull!") EndIf End Function
Maybe this will help you.