Objects not appearing textured

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I made and textured an interior of a building in milkshape 3D. However, when I put it in Blitz 3D, only a few of the things appear textured, and most of them are wrong. how do I fix the textures?

building= LoadMesh("P:\project1\building.x")
PositionEntity building,.5,-.5,1.5


That's what I'm using now^^