Is it any easier to use a class in a c++ file?
essentially i'm just kinda playing at the moment so its not 100% essential, but i have a struct.c file with :
then in main.bmx i import the struct.c file wanted to be able to be able to something simple like:
but guessing its not so easy
essentially i'm just kinda playing at the moment so its not 100% essential, but i have a struct.c file with :
struct SPlayer{ int PlayerScore; int PlayerID; int PlayerHealth; int X; int Y; int Z; };
then in main.bmx i import the struct.c file wanted to be able to be able to something simple like:
Player1:SPlayer; Player1.PlayerScore = 10;
but guessing its not so easy