Best method of creating a game maker?

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I said I didnt know anything about types

No what you said was "I know the very basics of programing.

I wouldnt have bothered defending it if I had been you. Its not important. Anyway, imagine you have your mario game, and the first thing it does is load in the data for the map (IE the Graphics and possitions of all the blocks), Then it loads in the Graphics for Mario. Then it loads in the KeyBinding then it loads.... etc.

Well, if you published this game, someone could "MOD" it, by changing the graphics or the enemies movement paths. So all you do is write the MOD tools for the game. Then instead of releaseing the game with MOD tools. You release the MOD Tools as a game creator and the Game as a demo.

Like I have been trying to imply, I am not new to game making
Wel I thought you were trying to imply that you were new to game making. Your very first "Im a New Noob" post definatly implied that. Oh UM