Mesh Loaders (.obj, b3dxml etc.)

BlitzMax Modules Forums/MiniB3D/Mesh Loaders (.obj, b3dxml etc.)

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Hi

I am planning to make som file importeres for miniB3D (simons base version)

I'f they are any good I'll release them here, unless someone beats me to it.

Any advice on how to lay them out?

Do I simply make my own include file, and return a TMesh:

Function LoadWavefrontObj:TMesh(parent_ent:TEntity=Null)
Local mesh:TMesh=TMesh.CreateMesh(parent_ent)

'actual loading here....