If I understand correctly, you want to write a game-maker that can compile exes?
If so, there are two methods:
1. Have it write Blitz code and include the Blitz compiler. This rules out the option of selling or distributing the product in any way.
2. Write your own compiler - this is major work and well beyond your ability at the mo.
Your best bet is create a scripted engine, like you mention, and have a fixed exe that runs the scripts.
If so, there are two methods:
1. Have it write Blitz code and include the Blitz compiler. This rules out the option of selling or distributing the product in any way.
2. Write your own compiler - this is major work and well beyond your ability at the mo.
Your best bet is create a scripted engine, like you mention, and have a fixed exe that runs the scripts.