My upcoming 3D platformer /Sky Temple level/

Miscellaneous Forums/Blitz Showcase/My upcoming 3D platformer /Sky Temple level/

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Can I suggest making it a little more dirty ?

For example the area's where ground meets grass are very sharp, I did a 3D demo a few years back with the same problem and the person I did it for asked me to make it look less fake, I had no idea what he was talking about but in the end I just made look a little more messy like real life.

Instead of a nice flat line between grass and tile, I had some parts where the grass grew over the tile so it was no longer a nice perfectly cut border..

Just a thought, it looks nice and shiny for sure.