I know the very basics of programming, such as variables, functions, and simple stuff like that. But none of this "type" stuff... and most of the other stuff there is.
I was wondering what your input is on the best method(s) for creating a 2D game maker in BM.......
I just don't know how I should approach the problem. Any other ideas and topics you can come up with would be appreciated
I just don't know how I should approach the problem. Any other ideas and topics you can come up with would be appreciated
The first thing you should do is write a game. I know that sounds glib, but if you can write a game, then all the types/Classes that you write can become the generic base for your engine. Make all these classes as general as possible.