Ellipse - Box collision woes

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Thanks for the replies, particularly b32s as one of the suggestions worked. It certainly had nothing to do with the bullets flying so far down, as it would take a loooong time before coords would wrap. Delta was fine too - I tried setting that to a fixed value. HOWEVER, I was on V1.97. Upgrading to 1.98 didn't fix it, but downgrading to 1.85 did. Now I need to find the latest version that doesn't have the problem. I'd be interested in knowing what version of Blitz you guys are using as well as anyone else who's willing to give the code a quick test drive.

Thanks again!