Problems compiling on OS X?

BlitzMax Forums/BlitzMax Beginners Area/Problems compiling on OS X?

*bump*

I don't know where to look except this topic, but I don't get BlitzMax to work on my Mac. When I try to recompile all my modules it breaks with 'error 76' and no description.\

The last items in the output window are:
Compiling:bmp_cod.c
In file included from /Users/student/Desktop/BlitzMax118_MacOS/BlitzMax/mod/axe.mod/jasper.mod/jasper/jas_types.h:102,
                 from /Users/student/Desktop/BlitzMax118_MacOS/BlitzMax/mod/axe.mod/jasper.mod/libjasper/bmp/bmp_cod.c:76:
/usr/include/sys/types.h:86: error: duplicate 'unsigned'
/usr/include/sys/types.h:86: error: two or more data types in declaration specifiers
Build Error: failed to compile /Users/student/Desktop/BlitzMax118_MacOS/BlitzMax/mod/axe.mod/jasper.mod/libjasper/bmp/bmp_cod.c


It's a 2ghz G5 iMac with 2gb of memory. MaxOs version is 10.4.8. I downloaded XTools and installed all I could find in that package.

Installed the BMax, updated to 1.24 and my modules are sync'ed.

I am absolutely new to Macs and stuff, so I ran fairly quick out of ideas... Anyone else, please?

Edit: I stumbled upon http://www.blitzbasic.com/Community/posts.php?topic=67387, so that's fixed. And I was thinking I did something wrong!

Next question though... How on earth do I run BMK on a Mac? When I enter the console, cd to the blitzmax/bin folder and enter 'bmk' it gives an error: -bash: bmk: command not found

But the bmk file is there...