Lua and IntelMac?

BlitzMax Forums/BlitzMax Programming/Lua and IntelMac?

For now, try unzipping the following axe.mod folder and moving it into $blitzmax/mod/ (move the old one out of there if it exists).

http://www.gamecodenow.com/nitrologic/axemods.zip

you will then need to buildmodules followed by document modules.