Who cares about how much faster one method is about another?
Well you. As proven by No offense, but unless I (or anyone) finds a method faster than method 1 (which seems to be the fastest at the moment), this is the method to use, right?
What was interesting is that Method 2 is only 50% of the speed of Method three in DEBUG, but about 110% of the speed in release. Somthing which I didnt think would happen.