Oo
BlitzMAХ
First remove that cat from your keyboard.. :P
[edit]
Ah, the cat has gone away, I see..
*if* I understand the question well, you ask if/how B3d and BMax look like eachother, the answer is: quite, but not 100%. B3d is much more like a classic procedural BASIC, while BMax is more like C++ in BASIC flavour. B3d is therefor easy, while BMax -while not difficult- might require a bit more strictness from the user. Also, BMax offers advanced stuff like function-pointers (no method-pointers yet ._.), classes, pointers, etc. etc. which might be stuff a beginner doesn't need at all.
BlitzMAХ
First remove that cat from your keyboard.. :P
[edit]
Ah, the cat has gone away, I see..
*if* I understand the question well, you ask if/how B3d and BMax look like eachother, the answer is: quite, but not 100%. B3d is much more like a classic procedural BASIC, while BMax is more like C++ in BASIC flavour. B3d is therefor easy, while BMax -while not difficult- might require a bit more strictness from the user. Also, BMax offers advanced stuff like function-pointers (no method-pointers yet ._.), classes, pointers, etc. etc. which might be stuff a beginner doesn't need at all.