Greetings and introductions...

Blitz3D Forums/Blitz3D Beginners Area/Greetings and introductions...

Ok, I do have a question:

Has anyone, anywhere, got any form of animated mesh/skeletal mesh to import from Blender3D? If so, I've yet to get it working...

If not, then what character animation solution is good for B3D? It has to have the following:
- full IK and smoothed keyframing, and the ability to lock joints and positions.
- direct and clean import to Blitz3D, in both skeletal and timed mesh deform standards.
- the ability to import from outside models.
- a UI that allows for copy/paste of full and partial keyframes

Anyone?