(No wonder you like TrueVision3D the most:) )
Well the fact that I wrote it and can make changes and know the underlying structure of the wrapper is certainly a help, but essentially it worked in reverse. I wrote the wrapper because I thought it was the best engine out there. If I'd have thought something else was better, I'd have written a wrapper for that instead. Or saved myself a lot of work and used someone else's.
GMan's wrappers are very well written and well supported. If I wasn't using TV ( for two projects as of yesterday ) I'm fairly sure I'd be using one or the other of his wrappers.