Degac,
I do not have the original UV Map template but if you import the model into Unwrap3D you will see the UV Map and can create your own.
edit: I just did that and here is what i came up with:

Honestly, If you were to create a new texture, you might as well
a. just paint on the original texture or
b. unwrap the model yourself (this was one of my first and I did kind of a poor job)
I do not have the original UV Map template but if you import the model into Unwrap3D you will see the UV Map and can create your own.
edit: I just did that and here is what i came up with:

Honestly, If you were to create a new texture, you might as well
a. just paint on the original texture or
b. unwrap the model yourself (this was one of my first and I did kind of a poor job)