FryGUI

BlitzMax Forums/BlitzMax Programming/FryGUI

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The GUI panels, screens and fonts are only generated at the moment by calling fry_ParseGUI(). fry_LoadSkin() just loads in the graphics.

So you'd only really need a Skin/Graphics folder, without the fonts, screens and panels. That's if you want to reload a new skin during the game.

Perhaps I'll see about including separate Graphics folders to choose from when building the GUI.