LAN/Internet Chat Help

Blitz3D Forums/Blitz3D Programming/LAN/Internet Chat Help

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Is it better to use TCP or UDP for chat programs? I use TCP and wonder if there is any way to create a server where you don't have to use Types. I have found no way of creating a server without having a MAV error when a client sends a message. I have looked at Semar's TCP Chat example in the code arcs but it doesn't help. And my Blitz is up to date. Does anyone have any help for me?