That's a good point, Avon.
First, I doubt you can compare a game written by a hobby programmer to one written by a team of paid proffesional games writers, each of whom are given specific tasks on the project, like music, graphics, 3D things etc.
But to your point there Avon about season lengths.
One aspect of Soccer Cards which I hoped players would find appealing are the smaller tables and thus smaller seasons. You can play a whole season in around 30 minutes.
Also, because of the smaller tables, if you get bogged down mid-table, neither going up nor down, you don't have to tiresomely play out twenty or thirty games knowing your team is going no where.
I also added so many teams to attract the game to a wider audience.
I also wanted this version, my final version, to be a more complete package than any of the earlier Amiga versions, and I personally think it's much more competitive than those early versions.
If you're going to update one of your old games, you're better of making a gigantic leap than a tiny hop :)
Just some tech info for you guys/gals:
The game took me six months to write.
A month before that was spent researching the teams.
The graphics took about six weeks to complete + the instructions.
I then did a month of testing and game the game to some friends to test as well.
Please feel free to have a go if you haven't already downloaded it.
First, I doubt you can compare a game written by a hobby programmer to one written by a team of paid proffesional games writers, each of whom are given specific tasks on the project, like music, graphics, 3D things etc.
But to your point there Avon about season lengths.
One aspect of Soccer Cards which I hoped players would find appealing are the smaller tables and thus smaller seasons. You can play a whole season in around 30 minutes.
Also, because of the smaller tables, if you get bogged down mid-table, neither going up nor down, you don't have to tiresomely play out twenty or thirty games knowing your team is going no where.
I also added so many teams to attract the game to a wider audience.
I also wanted this version, my final version, to be a more complete package than any of the earlier Amiga versions, and I personally think it's much more competitive than those early versions.
If you're going to update one of your old games, you're better of making a gigantic leap than a tiny hop :)
Just some tech info for you guys/gals:
The game took me six months to write.
A month before that was spent researching the teams.
The graphics took about six weeks to complete + the instructions.
I then did a month of testing and game the game to some friends to test as well.
Please feel free to have a go if you haven't already downloaded it.