Road Engine update - image heavy

Miscellaneous Forums/Blitz Showcase/Road Engine update - image heavy

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I'm now re-implementing the Tokamak crashes to work with the bike - currently I can hit a key to initiate a crash sequence without needing to hit something.

Here are a couple of screenies of the crash effect, all the particles and stuff. Of course there should be some traffic cars in the crash but they're turned off for testing right now, just trying to get the sparks and shards right.