Road Engine update - image heavy

Miscellaneous Forums/Blitz Showcase/Road Engine update - image heavy

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I wanted the lens flare to hide the traffic vehicles a bit, but if I ramp it up even more then it looks like a nuclear bomb has just gone off.

I wonder if there's a way to do a full-screen fading whiteout...perhaps a sprite overlay?

You guys are right about the scale of the lines - I've overscaled them so they look correct in 1st-person view and to minimise the mip-mapping making them disappear, but that unfortunately means they look too big in 3rd person. I'm going to leave them as they are for the time being as the 1st person view is my priority as it's more fun to play.