My upcoming 3D platformer /Sky Temple level/

Miscellaneous Forums/Blitz Showcase/My upcoming 3D platformer /Sky Temple level/

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It looks very pretty, is it possible to antialias all those jagged edges though - it probably looks fine in motion but it is very noticeable in the screenshots. In the 3rd and 4th screenshot the ground is very 'glowy' -= perhaps too much? And in the final screenshot the tiles/floor looks a little too repetitive.

Despite those semi-negative comments I made above I do think it looks fantastic and would love to be able to do that myself.

Is it done in blitz3d or blitzmax?
How long have you been working on this?