OpenGL through Blitzmax

BlitzMax Forums/BlitzMax Programming/OpenGL through Blitzmax

I'm interested in learning OpenGL through blitzmax but it seems that the tutorials on the Nehe site are written for Microsoft Visual C++. Has anyone written any extensive and simple tutorials for using OpenGl in Blitzmax? I searched and came across some the other day but they failed to run. I'm wanting to make a really simple 3D game with 2D gameplay. I just plan to use a minimalistic 3D style for the game no textures and such.