Chroma, can you make a keybinding file so we can set the controls up ourselves? Anyway, I've been following you a bit on the flight engine and I'm not certain but it seems like somethings you've taken too low level considering Blitz's abstract capabilities but then again I've only done variations on impulse sources for my jet pack sims ... of which I have a few versions. The latest version of which lets you pitch, yaw, and roll the boosters. Angular velocity is also present but it's a hack. However, I'm sure that creating the angular velocity could also be done in an abstract manner utilizing what Blitz gives us already. Anyway, I just want to try the demo but I don't have a joystick with me atm that'll work on this, the nearest I have is an Xbox 360 controller.
Tandem Flight Engine Demo v01
Miscellaneous Forums/Blitz Showcase/Tandem Flight Engine Demo v01The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.