character models

Miscellaneous Forums/Content Creation Tools/character models

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Box modelling is probably the easiest way to start - get some reference pics of a human from the front and side in the classic T-pose, then start at the front and make a box and extrude bits and shape bits until you get a feel for what works.

Then move to the side view and get that shape right.

At that point you should have a good sense of what you've done well, and what you've done badly.

This tutorial is pretty good -
http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp