Box modelling is probably the easiest way to start - get some reference pics of a human from the front and side in the classic T-pose, then start at the front and make a box and extrude bits and shape bits until you get a feel for what works.
Then move to the side view and get that shape right.
At that point you should have a good sense of what you've done well, and what you've done badly.
This tutorial is pretty good -
http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp
Then move to the side view and get that shape right.
At that point you should have a good sense of what you've done well, and what you've done badly.
This tutorial is pretty good -
http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp