specular highlight on a road - can it be done?

Blitz3D Forums/Blitz3D Programming/specular highlight on a road - can it be done?

The entire source code to my game is an fact composed of stuff that you've written Puki.

However rather inconsiderately you hadn't written it to my exact specification, so I had to make slight modifications which took up my valuable time, so I'll be sending you a bill shortly to cover my costs.

Next time, please make sure all your code is up to scratch, will you?

Ta
:)