specular highlight on a road - can it be done?

Blitz3D Forums/Blitz3D Programming/specular highlight on a road - can it be done?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

It's very easy to do... Take a look here: http://www.blitzbasic.com/codearcs/codearcs.php?code=1928

You can also use a reflection map (instead of a light) for defining the specular effect. That way you can have street and car lights reflecting in the street.