@Dreamora
As I understand it the *only* thing EVENT_GADGETPAINT does is to tell you that the OS thinks your canvas needs a redraw (resize, overlapping window moved etc..). It's totally fine to ignore this and redraw the canvas each frame from within a main loop, isn't it?
As I understand it the *only* thing EVENT_GADGETPAINT does is to tell you that the OS thinks your canvas needs a redraw (resize, overlapping window moved etc..). It's totally fine to ignore this and redraw the canvas each frame from within a main loop, isn't it?