greetings :) lots of stuff going on in here... glad i could help :) do have have the media for download for your latest sample?
as for ragdoll, ive never done it before. im probably way off but here are the steps i would think you need to take:
a) set animation speed to 0 to stop the animation at the current frame
b) for each joint, call the getJointNode() method for the model and use those nodes to build your newton ragdoll. these are specific to the model type and are getXJointNode(), getMS3DJointNode(), getB3DJointNode().
c) run the ragdoll simulation
good luck :) also you can search the Irrlicht forum for rag and doll and see if there is anything that can help you out in there.
as for ragdoll, ive never done it before. im probably way off but here are the steps i would think you need to take:
a) set animation speed to 0 to stop the animation at the current frame
b) for each joint, call the getJointNode() method for the model and use those nodes to build your newton ragdoll. these are specific to the model type and are getXJointNode(), getMS3DJointNode(), getB3DJointNode().
c) run the ragdoll simulation
good luck :) also you can search the Irrlicht forum for rag and doll and see if there is anything that can help you out in there.