ok, I've used jfk's recursive mesh hierarchy app from the code archives, problem is all my child entities are pivots, which is useful, but I really want to access the child meshes, so I can hide my characters sword for example, is this something to do with the modelling program I'm using? I'm using milkshape3d if I export to b3d format all I get are pivots and if I export to 3ds all I get are meshes, ideally I'd like to be able to access the pivots and meshes using .b3d, as I said above I'm a total Noob, so I apologise if this seems like a dumb question.
Noob needs help
Blitz3D Forums/Blitz3D Beginners Area/Noob needs helpThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.