As I see it, Simonh, Klepto2 and Chris C have all been working very hard to create a cross-platform, inherently usable 3D solution for BlitzMax as well as smashing a few bugs along the way. All of you deserve to be proud of your accomlishments. I fro one am very grateful for your hard work.
I am actually working on a game using this system right now. I'll post a screenshot as soon as there is something reasonably tolerable to look at :)
Thanks again fellas!
I am actually working on a game using this system right now. I'll post a screenshot as soon as there is something reasonably tolerable to look at :)
Thanks again fellas!