well, the dependencies, how the files are imported or included from you main bmx files, and how are them stored in your hard drive.
It would help me a lot to have all file names, includes and imports, and all file locations (folders) to see how BLIde is surfing through the files. Just a question, you mentioned 3 seconds. What happens if you wait a little more, I mean, 30 o 40 seconds, does BLIde respond with anything? I'll take a deeper look to it tomorrow, but it would be great to have the files / directories and includes / imports of all you project, to make some tests. What file is being loaded when this crash happens? Where's that file stored in relation to the file it imports it? all this information is important, if you can't send me the source code of your project.
It would help me a lot to have all file names, includes and imports, and all file locations (folders) to see how BLIde is surfing through the files. Just a question, you mentioned 3 seconds. What happens if you wait a little more, I mean, 30 o 40 seconds, does BLIde respond with anything? I'll take a deeper look to it tomorrow, but it would be great to have the files / directories and includes / imports of all you project, to make some tests. What file is being loaded when this crash happens? Where's that file stored in relation to the file it imports it? all this information is important, if you can't send me the source code of your project.