another thing for AngelDaniel: Do you know graphiccards behaving in a different way? All my test-pcs here (mainly ati-cards) are struggling with growing flip-durations.
As I believe to have mentioned ... splitting images into smaller parts nearly made no difference (splitted as anim-images)
Edit: I now also measured the time the drawImage-commands needed... Using GLMax2D they (the loop) need 3ms - using DX they need 50ms and the flip-time is halfed.
Using smallsize-sprites (all 256x256) made no measurable difference.
bye
MB
As I believe to have mentioned ... splitting images into smaller parts nearly made no difference (splitted as anim-images)
Edit: I now also measured the time the drawImage-commands needed... Using GLMax2D they (the loop) need 3ms - using DX they need 50ms and the flip-time is halfed.
Using smallsize-sprites (all 256x256) made no measurable difference.
bye
MB