On-the-fly image edit, OpenGL Pros wanted

BlitzMax Forums/BlitzMax Programming/On-the-fly image edit, OpenGL Pros wanted

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looking at that other post I'd go the tile route, You can the also use the tiles for your a* map, you can use alpha blending on the edges and theres no reason why some tiles couldn't have several layers.

You could look at opengl render to texture tutorials, but tbh I wouldn't recommend it, the technique does slow things down and not all 3d cards can manage > 256x256 textures...