LoadAnimImage

Blitz3D Forums/Blitz3D Programming/LoadAnimImage

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try this:
turn debug on
before the maskimage line
paste in: debuglog char\img

when it gives an error look at the debug log
if its 0 it means the image hasnt loaded for some reason.

Could be because:
.gif is that even supported? try png instead
.gif is encoded in an incompatale way (interlacing, version or something may effect it)

I dont use animimage much but i dont think it loads animation files, i think it loads in a spriteset (a strip of images) but could be mistaken