I'm really pleased with Bullet Candy, i've made some great contacts and friends in the last 9 months since i released it proper (there are still a few miles left in it too, with a bunch of new distributors getting the game this month), and i've learned a few things about what works and what doesn't work for PC games. If there is one peice of advice that i can give you all it's that you shouldn't design a game for PC/mac that is ideally controlled with a joypad. While the keyboard and mouse controls work ok, you really can't get the most from the game with out a gamepad of some sort, and you end up putting people off with initially complex controls.
Cheers
Charlie
Cheers
Charlie