> Blitz3D had "PlayMusic" which was more than
> adequate. How hard can this be??
I agree, it sucks having to load in your audio in its entirety. If you use more than 2~3 music files in your game you are greeted with up to an entire minute worth of swap file deallocation once your game ends. This has been a sucky thing of Blitzmax right from the start, I can't see this issue ever being solved to be honest.
> adequate. How hard can this be??
I agree, it sucks having to load in your audio in its entirety. If you use more than 2~3 music files in your game you are greeted with up to an entire minute worth of swap file deallocation once your game ends. This has been a sucky thing of Blitzmax right from the start, I can't see this issue ever being solved to be honest.