The 3DS format needs their texture-filenames in the old ms-dos format of 8 characters + 3 characters for extension.
Also make sure the 'currentdir()' is set to the folder where the textures are located so blitz can find them.
Good luck and let us know how it went ;)
Danny
Also make sure the 'currentdir()' is set to the folder where the textures are located so blitz can find them.
Good luck and let us know how it went ;)
Danny