Newton question and timeline update

BlitzMax Modules Forums/MiniB3D/Newton question and timeline update

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as far as materials are concerned, theres no real way to accurately calculate material/material interactions (you can do it for friction but where there are multiple property types it gets more complex)

I implemented something in ode once, where each object was assigned an material ID, and there was a behaviors table

so material ID x and material ID y would have particular friction, restitution etc properties